"Report the Irregular, Suppress what Harms."


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DAMAGE TYPES

Through various deviation research, deviations across Robloxia, or the R.E.P weaponry gained from them, have been documented to have four different types of damage that can be dealt to users. Inside the facility, damage to employees is only able to be dealt through failing a research process with a deviation, or by a deviation that has breached.

Deviations will have set damage types that they will deal for each attack, either when breaching or making a mistake on a research process. Deviations that lack the ability to breach will usually use agents as vessels to "breach" as, or cause internal harm once interacting with, like Model deviations. Agents will able to have equippable R.E.P weaponry, which is gained from researching deviations enough, and the R.E.P weaponry will usually share the same damage type with its parent deviation. Agents will also have R.E.P attire, which have different statistics against being able to endure different damage types, or be weak to some. The more dangerous a deviation is, the more damage types its R.E.P can endure.


ADURITE DAMAGE
Adurite Damage Icon

Adurite damage is mainly focused on dealing physical harm to one's body, which will cause an agent's Humanoid.Health to decrease by the respective amount of damage an attack will deal, or for deviations, cause a deviation's health to decrease. If the health of an agent is dropped to zero, the agent will instantly die, however if a breaching Deviation's health drops to zero, it will be suppressed back into containment. Adurite is one of the more common damage types, alongside Wanwood.