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DATABASE DEVIATION M-0005-N

table.rbxm

table.rbxm

“And so we take a seat and indulge in the moment.”


DAMAGE TYPE: BLACK IRON

DEVIATION TYPE: Model

DANGER LEVEL: NEUTRAL


table.rbxm in it's natural habitat.

(A photo of table.rbxm on a blue baseplate.)

table.RBXM, or simply known as The Table, is a small model of a table with a blue top, as well as six blue chairs surrounding it, with two on each side and one on each end. The table seems to originate from the very first Roblox starter-place ever, being the starter place between March of 2006 to April of 2006, however deviates from its original form due to its unusual properties associated with it. This specific model originates from a mysterious banned user’s starting place, known as EERK, although viewing their profile shows no results, and searching it up doesn’t seem to bring up anything important.

EERK also seems to be an extremely important figure to deviation O-0013-H oddly enough, although 0013 and table.rbxm seem to have no relation whatsoever.

First ever recordings of this deviation actually being an interesting anomaly that possesses unusual capabilities rather than just a basic model, seems to have the user sitting experience certain emotions or feelings the longer they sit in a chair, gradually increasing over time.







Tablestatues

(A photo a petrified dummy sitting at table.rbxm. Note how the chair they sat in is
also stone.)

The time span of events when one is to sit down at table.rbxm is as follows.

Timestamp - 0:30 Into Sitting
User feels nothing. Bored, but nothing more than that. Most users would jump out after getting bored enough of sitting, causing this anomaly to be unbeknownst to many.

Timestamp - 1:00 Into Sitting
User feels nothing still, although if accompanied by other users, they feel a more bright sense of life and are happy to be alive.
Agents found to sit at the table after a minute seem to also reheal sanity and health in minor intervals.

Timestamp - 1:20 Into Sitting
Users feel a greater sense of life and a more positive outlook, even if they were alone at the table to begin with. Agents regain health and sanity at a faster pace and in greater amounts given.

Timestamp - 1:30 Into Sitting
Users get a feeling that they can’t leave the table now, as the feeling of sitting down at the table is too much to go away from and back into a depressing reality.
The spacebar to jump out seems to have been nullified past this point, even if one tries to help them get out of the chair.

Timestamp - 1:50 Into Sitting
Users reportedly begin to feel a large sharp pain pierce through their torso, as if being impaled by a sword, but can’t stop "smiling" and "enjoying the moment."
No blood seems to be appearing from their body though.

Timestamp - 2:20 Into Sitting
Over the span of the next couple of minutes, users start to “solidify” into these seats, slowly shifting their body's skin into hard slate, slowly fading their face away, and essentially killing them. All extra accessories or clothing was also removed as users petrified.

All instances reported of real users being solidified into stone show that these statues seem to have extremely faint screaming coming from the very inside of the statues, being only able to be heard if you are within very close proximity with one. Its highly implied these screams are of the users themself inside, somehow still alive.

We heavily advise you to not sit into these chairs for too long, or to at least set a timer to get out of the chairs before it gets too late.


Recording Instance 0001 06/02/20XX

The following datalog is from a recorded transmission from the containment unit of table.rbxm. It is to be duly noted the deviation was relatively new to all agents in the department and managers, so they were unaware of its capabilties.
Agent names have been hidden and replaced with number designations to keep privacy in place. May they rest in peace.

> A and a couple of their friends go on a ten minute lunch break from their departments.
> As Deviation 0005 was newly added and not much was known, the following agents decide to eat lunch at the table.
> All agents begin eating lunch and talking. Voice recordings of the cell are as follows.

> Agent 1 / “wuts even the deal with this table its literally just a model”

> Agent 2 / “Manager told us that it's been documented as a deviation, but there’s no solid evidence of what it can do yet.”

> Agent 1 / “probably just some random piece of furniture they mistook :p”

> Agent 4 / “this has to be the most boring one yet, its just some lousy table!!!!111!!”

> Agent 2 / “Let's still be on our guard... who knows what this table could cause. And so we take a seat and indulge in the moment.”

> Agent 3 / “oh… damn, i think i forgot my ID card in the center. ill be right back k guys?”

> Agent 1 / “better be quick or ill eat your sandwich while you're gone! >:D”

> Time since agents sat around table.rbxm - 1:20.
> Time Agent 3 gets back from their quick run to the department center - 1:40.
> All other agents have been solidified into stone on each of their chairs.

> Agent 3 / "oh my god. oh my god, oh my god, oh my GO-"

> Recording ends.
> Agent 3 has reported that upon going up to their friends, he heard very faint screaming emitting from them.


Recording Instance 0002 06/24/20XX

The following is a datalog composing of a multitude of events when one of the department managers in the facility had the unique idea of breaking open the statues leftover from the previously documented incident to see what lies inside the statues.

> Department Manager assigns a couple of agents to break open what lies inside, with each agent utilizing their respectively assigned R.E.P weaponry, The statue still seems to be screaming.

> Agents have a difficult time moving the statue to a safer place to break it open, as well as breaking the statue open itself.

> Upon chipping the statue enough, it is discovered that each statue is a layer of stone with flesh underneath.

> Once the layer of stone is bypassed and the flesh is revealed, the screaming ended and the flesh inside the statue begins to glow a bright white, blinding every agent's eyes momentarily and rendering all security cameras as futile, before eventually disappearing, and having the layer of stone crumble into dust on the floor.

> The user who made the specific crack in the stone was also mysteriously replaced by another statue, with that same user being reported as missing.

> It is now heavily advised by company orders to not attempt to break open any of these statues.


[COMPANY NOTICE]

If the time is right, take some time to take a seat with friends and eat some lunch. The positivity in the room will feel like nostalgic joy you haven’t felt in a long, long time.
But you better make it quick and set a stopwatch, or you’ll easily lose all sense of leaving the table and will solidify too.

R.E.P WEAPONRY AND ATTIRE [NOT DISCOVERED YET]